﻿/// <summary>
/// 异常状态类型
/// </summary>
public enum AbnormalStateType
{
    /// <summary>
    /// 流血
    /// </summary>
    Bleeding,
    /// <summary>
    /// 点燃
    /// </summary>
    Ignite,
    /// <summary>
    /// 短路
    /// </summary>
    ShortCircuit,
    /// <summary>
    /// 干扰
    /// </summary>
    Interference,
    /// <summary>
    /// 触电
    /// </summary>
    ElectricShock,
    /// <summary>
    /// 腐蚀
    /// </summary>
    Corrosion,
    /// <summary>
    /// 脆弱
    /// </summary>
    Fragile,
    /// <summary>
    /// 致盲
    /// </summary>
    Blind,
    /// <summary>
    /// 混沌
    /// </summary>
    Chaos,
    /// <summary>
    /// 破甲
    /// </summary>
    ArmorBreak
}